![]() ![]() If you don’t know what I’m talking about, just use R15 as that is the default setting. Head to the plugins tab and select “Build Rig,” then select “Block Rig.” If your game uses R6, make sure to switch from R15 to R6, then import a R6 block rig. Now that you have your tool (in my case, lemonade), we can finally start animating. Whew, that was a lot of steps! Let’s get to animating. If you have done everything correctly, you will be able to walk over your tool, pick it up, walk around with it, and have it in the correct position! Once you are done, press the “Tool Grip Editor” button again and test your game. You will now be able to position the tool correctly. Select your tool in the workspace, then (in the plugins tab) press “Tool Grip Editor.” ![]() ![]() Thankfully, we can use the other plugin (linked above) to fix this. ![]() Oh no! The tool isn’t in the right place. If you play your game right now, if you walk over the tool you should be able to pick it up. I am going to be animating a very simple lemonade tool for the purpose of this tutorial, however you can animate whatever object you want. Note: If you already made your tool, you can skip this part. Tool Grip Editor Step 1: Creating the tool Here are the plugins that I used during this tutorial. Please keep in mind that this is my first tutorial so it may not be perfect. If you do want to learn how to create more complex animations using Motor 6Ds, I would recommend checking out this tutorial by Headstackk. This method will not work if you intend to add moving parts to your tool or create animations that involve the tool leaving the hand of the character. I hope you find this tutorial helpful and I wish you the best of luck with your animating!ĭisclaimer: This tutorial is specifically designed for beginners looking to learn some basic animation. I will try to make this tutorial as detailed as possible so that it is easy to follow. Hi! This is a very basic tutorial for tool animation in Roblox Studio. ![]()
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